I graduated in May 2017 from the University of Maryland Baltimore County (UMBC) summa cum laude with a Bachelors of Fine Arts in Visual Arts, Animation, and a minor in Computer Science.
In the 2017/18 academic year, I will complete a Fulbright research project in Oslo, Norway, titled "The Gokstad Ship in Digital Space."
- Produce 2D and 3D animations and motion graphics for the promotion of STEM learning
- Develop rigs for characters and inorganic objects
- Integrate feedback from peers and supervisors into work and provide constructive critique
- Create hybrid 3D / 2D marketing videos for Fuse Integration
- Create three-dimensional models of artifacts from the Viking Age Gokstad ship burial
- Develop an interactive, game-like Unreal Engine environment for The Viking Ship Museum in Oslo
- Research the visual culture of Viking Age Norway
- Developed a workflow and library for creation of 3D operational views
- Designed motion graphics and marketing materials for web, print, and presentations
- Developed a three-dimensional game presented at MAGFEST 2017 and Baltimore’s Gamescape 2016
- Modeled, textured, rigged, and animated characters as Lead Animator
- Designed, modeled, and textured three-dimensional environments and props
- Collaborated with team artists to maintain a consistent style
- Communicated with programmers for smooth implementation of art assets into the Unreal engine
- Visit legacyoftheshards.com
- Consulted with clients to design and animate advertisements for display at UMBC
- Modeled three-dimensional printing pieces for clients and internal purposes
- Maintained file organization to foster smooth collaboration
- Visit vimeo.com/commonvision
- Tested animation tutorials for clarity and accuracy for Professor Parks’s book, Fluid Frames
- Transcribed interviews with practicing animators, proofread the manuscript
- Conceptualized, designed, and painted environments for a two-dimensional Unity video game