In the 2017 / 2018 academic year, I pursued Fulbright research in Norway at the University of Oslo and the Viking Ship Museum. My goal was to explore the potential roles of game development technology in archaeological visualization, learning, and connecting people with history. Through an interdisciplinary combination of historical research, modeling, and coding, I developed a sailing simulation of the Gokstad ship and an environment where users can examine the ship under sail to better understand details such as rigging and how the crew would have lived on board.
All models are based on museum documentation and artifacts. All images are captured using Unreal Engine 4.
Although the research period has concluded, I will continue to expand and refine the project.